Blender
Weekly recap — 30 October 2023
by Alexandre ProkoudineGIMP is getting pen pressure smoothing, FreeCAD's sketching is undergoing a revamp
Weekly recap — 3 July 2023
by Alexandre ProkoudineMajor releases of darktable and Blender, Ardour gets tempo mapping to performance
Weekly recap — 28 May 2023
by Alexandre ProkoudineMajor update of Intel's image denoiser, new open movie by Blender Studio coming
Weekly recap — 21 May 2023
by Alexandre ProkoudineBlender 3.6 beta is out, VGC Illustration gets new tools
Weekly recap — 7 May 2023
by Alexandre ProkoudineGSoC 2023 projects announced, MoonRay and BlenderBIM get updates
GSoC 2023 projects have been announced
by Alexandre ProkoudineWhat's coming for GIMP, Krita, Inkscape, Blender, FreeCAD, MuseScore
Weekly recap — 16 April 2023
by Alexandre ProkoudineCurtail gets SVG compression, Pitivi gets back clips alignment
Weekly recap — 2 April 2023
by Alexandre ProkoudineBlender 3.5 released with new hair system and GPU-side compositing
Weekly recap — 26 February 2023
by Alexandre ProkoudineNew experimental blending modes in Krita, Blender changes release schedule
Weekly recap — 19 February 2023
by Alexandre ProkoudineNew releases of KiCad, CAD Sketcher, Glaxnimate, and Ardour
2023 in preview
by Alexandre ProkoudineWhat's coming this year across the entire stack of free software for creatives
Weekly recap — 18 December 2022
by Alexandre ProkoudineMuseScore 4.0 is out, and so are... oh, so many more releases
Weekly-ish recap — 11 December 2022
by Alexandre ProkoudineBlender, Inkscape, and OpenShot all get updates
Weekly-ish recap — 7 December 2022
by Alexandre ProkoudineRawTherapee is back on track with a new massive release
Weekly-ish recap — 30 November 2022
by Alexandre ProkoudineNew GIMP dev release, massive open-source release party at Amazon and AMD
Weekly-ish recap — 28 February 2022
by Alexandre ProkoudineInkscape team to hire project coordinator, FreeCAD 0.20 coming soon
Weekly-ish recap — 7 February 2022
by Alexandre ProkoudineInkscape 1.2 goes alpha, Weston gets essential color management support
Introducing Watchtower
by Alexandre ProkoudineBrand new web-based tool to visualize the status of film production
Looking back at 2021, looking forward at 2022
by Alexandre ProkoudineA journey across the multiverse of free/libre tools for creative professionals
Weekly-ish recap — 7 December 2021
by Alexandre ProkoudineBlender 3.0 is out, Bespoke Synth, VCV Rack 2 and Cardinal are gaining momentum
Weekly-ish recap — 30 November 2021
by Alexandre ProkoudineVCV Rack 2 modular synth is out after 2 years in passionate development
Halloween art 2021
by Alexandre ProkoudineSpooky and fun!
Weekly-ish recap — 31 October 2021
by Alexandre ProkoudineApple joins Blender Dev Fund, Ardour gets clip launching as part of future live looping features
Weekly-ish recap — 6 October 2021
by Alexandre ProkoudineSynths, synths, synths! Oh, and a massive FrreeCAD news update for architects
Weekly-ish recap — 7 September 2021
by Alexandre ProkoudineBlenderBIM project is celebrating 2 years, Krita 5 development is wrapping up
Weekly-ish recap — 17 August 2021
by Alexandre ProkoudineBoth Synfig and Glaxnimate animation tools get new releases, Audacity ships the first corporate-backed release
Week recap — 1 February 2021
by Alexandre ProkoudineNew releases of BlenderBIM, Shotcut, Surge and liquidsfz, new features in GIMP, darktable, Krita, Blender, ArmorPaint, Olive
Week recap — 25 January 2021
by Alexandre ProkoudineNew releases of Zrythm and Guitarix, new features in Krita, darktable, Siril, Blender
The art of Evelyne Schulz
by Alexandre ProkoudineGrowing with Linux and GIMP to become a pro
This is 2021: what's coming in free/libre software
by Alexandre ProkoudineA look across the full spectrum of digital content creation software
Week recap — 9 December 2020
by Alexandre ProkoudineNew releases of Krita and Shotcut, new features in Siril, Blender, Olive
Week recap — 1 December 2020
by Alexandre ProkoudineNew major releases of Blender, Font Manager, DrumGizmo, amSynth
Multi-week recap — 25 November 2020
by Alexandre ProkoudineNew releases of GIMP, Scribus, FontForge, Synfig, Tahoma2D, LibreDWG, Giada, Ardour
Week recap — 3 November 2020
by Alexandre ProkoudineHighlights: Blender Conference was online this year, new releases of BlenderBIM, Pitivi, Shotcut, Qtractor, new free/libre VST3 plugins for Linux, new features in Inkscape, Krita, FreeCAD, Dust3D.
Week recap — 23 October 2020
by Alexandre ProkoudineSo this is going to be an update that covers both recent and not so recent events.
Week recap — 18 August 2020
by Alexandre ProkoudineLibreDWG gets v0.11 release and goes beta
Week recap — 21 July 2020
by Alexandre ProkoudineLibreDWG gets v0.11 release and goes beta
Week recap — 9 March 2020
by Alexandre ProkoudineHalf the free non-linear video editors got updates
Week recap — 2 March 2020
by Alexandre ProkoudineMajor releases by Blender, MyPaint, GIMP, and MusE teams, coding sprint by Krita devs, first release candidate of Dust3D v1.0, new release of Shotcut, major changes in Olive and enve.
Week recap — 3 February 2020
by Alexandre ProkoudineNew releases of ART, Synfig, and OpenToonz, massive improvements in GIMP, Siril, Blender, enve, and Olive, new beta of Shotcut, a great deal of bugfixing in Krita for upcoming v4.3.0.
Week recap — 29 December 2019
by Alexandre Prokoudinedarktable 3.0.0 release and beta release of MyPaint 2.0, major updates of Kdenlive and FlowBlade
Week recap — 10 December 2019
by Alexandre ProkoudineOpenTimelineIO is getting a Kdenlive adapter
Week recap — 3 December 2019
by Alexandre ProkoudineNew version of FluidSynth reads DLS samples and has new reverb engine
Week recap — 27 November 2019
by Alexandre ProkoudineKrita gets magnetic lasso
Week recap — 24 September 2019
by Alexandre ProkoudineInkscape 1.0 beta is out with native macOS support
Week recap — 10 September 2019
by Alexandre ProkoudineGIMP gets out-of-canvas pixels display
Week recap — 3 September 2019
by Alexandre ProkoudineKrita is getting support for PaintTool SAI files
Week recap — 28 August 2019
by Alexandre ProkoudineCUPS switches to Apache 2.0 license with GPL exception
Week recap — 19 August 2019
by Alexandre ProkoudineNew releases of G'MIC, DJV, and Shotcut video editor
Week recap — 12 August 2019
by Alexandre ProkoudineAmazing sculpting tools are coming to Blender 2.81
Week recap — 4 August 2019
by Alexandre ProkoudineWeek highlights: major changes in GIMP, exciting new features in Krita, new releases of Luminance HDR, Exiv2, Scribus, and FontForge, gazillion of news in the Blender department, new ArmorPaint releases.
Weekly-ish recap — 10 April 2019
by Alexandre ProkoudineGIMP 2.10.10 released, Spring animated movie by Blender Studio hs been released
Weekly-ish recap — 25 March 2019
by Alexandre ProkoudineNew releases of FontForge, Scribus, darktable, Qtractor, and Radium
Weekly-ish recap — 19 March 2019
by Alexandre ProkoudineTechnical preview of Krita 4.2.0 with HDR displays support on Windows 10 is out
Weekly-ish recap — 11 March 2019
by Alexandre ProkoudineTechnical preview of Krita 4.2.0 with HDR displays support on Windows 10 is out
Week recap — 25 February 2019
by Alexandre ProkoudineInkscape is getting a new visual live path effects selector
Week recap — 18 February 2019
by Alexandre ProkoudineGEGL is getting its own node compositing tool
Week recap — 4 February 2019
by Alexandre ProkoudineIntel publishes open source projects for AV1 encoding and image denoising
Week recap — 28 January 2019
by Alexandre ProkoudineFirst MyPaint 2.0 alpha release is out
Week recap — 21 January 2019
by Alexandre ProkoudineInkscape team releases new version of the vector graphics editor
Week recap — 14 January 2019
by Alexandre ProkoudineMyPaint gets better smudging and initial filmic support.
Winter break recap — 8 January 2019
by Alexandre ProkoudineMuseScore 3.0 is out, Blender turns 25 years old.
Week recap — 23 December 2018
by Alexandre ProkoudineManuel Bastioni Lab add-on for Blender gets a community fork
Week recap — 16 December 2018
by Alexandre ProkoudineBlender's video sequencer gets a new maintainer
Week recap — 9 December 2018
by Alexandre ProkoudineNVidia publishes PhysX SDK physics engine as an open source project
Week recap — 2 December 2018
by Alexandre ProkoudineHISE 2.0.0 lands to let anyone create sample-based virtual instruments
Week recap — 25 November 2018
by Alexandre ProkoudineStalled development of Natron gets prime-time attention
Week recap — 18 November 2018
by Alexandre ProkoudineInkscape starts exploring multithreaded canvas rendering
Week recap — 11 November 2018
by Alexandre ProkoudineArmorPaint got unlimited undo support and better FBX importer
Week recap — 4 November 2018
by Alexandre ProkoudineNew version of QGIS released with 3D and animation features
Week recap — 28 October 2018
by Alexandre ProkoudineThe first official beta of Blender 2.80 is now just a few weeks away
Week recap — 21 October 2018
by Alexandre ProkoudineKrita fundraiser is now successfully completed
Week recap — 14 October 2018
by Alexandre ProkoudineMicrosoft is granting access to 60,000+ patents including type design ones
Week recap — 7 October 2018
by Alexandre ProkoudineNew major releases of Valentina and G’MIC are available
Week recap — 30 September 2018
by Alexandre ProkoudineNew releases of Audacity, Krita and Pencil2D, new Blender add-ons, PipeWire project is getting serious about pro audio workflows.
Week recap — 22 September 2018
by Alexandre ProkoudineKrita team launches a new fundraiser
2018 in perspective
by Alexandre ProkoudineLet's see what this year is bringing us
The complete story of Paris-8 university going for Krita, Blender, Natron
by Alexandre ProkoudineIn an exclusive in-depth interview, François Grassard talks about integration of Krita, Blender, Natron into the program of Paris-8 university.
Weybec and Blender Institute release Monkaa open movie
by Alexandre ProkoudineWeybec studio released a short open movie about a monkey that gains superpowers for no good reason at all.
Blender returns to VIEW Conference 2014
by Alexandre ProkoudineNext week Blender will be featured again at VIEW Conference in Turin, Italy.
Playkot's SuperCity game graphics done with Blender, Krita, GIMP
by Alexandre ProkoudineIs it feasible to create graphics for a really popular social network game with free software? Two years and 4,000,000 users later the answer seems obvious.
10 best commercials made with Blender in 2013
by Alexandre ProkoudineInterested to see how Blender is used professionally to produce ads? Here are 10 best commercials created with Blender this year.
Making short animated film on zero budget — Chris Burton on En Passant
by Alexandre ProkoudineBlender community finally got its own first musical
Freestyle, Jot, and the future of non-photorealistic rendering
by Alexandre ProkoudineInterested to see how Blender is used professionally to produce ads? Here are 10 best commercials created with Blender this year.
Blender dives into 3D printing industry
by Alexandre ProkoudineBlender 2.67 was released last week with a 3D printing toolbox. LGW spoke to Dolf Veenvliet, Bart Veldhuizen (Shapeways, Blendernation), and Rich Borrett (Ponoko) about the new tools and the future of 3D printing.
3D worlds and characters by Jonathan Ball
by Alexandre ProkoudineJonathan Ball from pokedstudio recently posted his new work created with Blender and Cycles which served as an incentive to look into his earlier work.
What free software projects will be sponsored by Google this summer?
by Alexandre ProkoudineLast night, Google started publishing the list of mentoring organizations accepted to the Summer of Code 2013 program
COLLADA becomes ISO standard, what does industry think?
by Alexandre ProkoudineOn March 27, Free Software Foundation Europe was celebrating information accessibility and raising awareness of open standards by running Document Freedom Day. But how well does free software perform there?
Beauty salon designed and visualized with Blender and Cycles
by Alexandre ProkoudineLet's talk about a particular case of using Blender and Cycles for commercial architectural visualization.
Cronopios and Famas animation trailer released
by Alexandre ProkoudineThis is the first trailer of Cronopios and Famas, an animation movie based on a short story anthology by Argentine author Julio Cortázar.
Pitchi Poy moves to Blender, releases Baldy Heights animation teaser
by Sergey MaiorovI spoke to Gilad Rosenau, animation studio manager at Pitchi Poy, an Israel animation studio that recently switched to Linux and Blender.
Best commercials created with Blender in 2012
by Alexandre ProkoudineSome people are wondering, where the finished work with Blender is. Libre Graphics World cooked up a list of 7 best commercials created with Blender in 2012.
Sokoban Garden, Android game created with free/libre software
by Alexandre ProkoudineA new indie gamedev company Kivano Software released Sokoban Garden — a game created with just free software, such as Blender, Inkscape, GIMP, FontForge, Audacity and others.
Simplified landscapes with Blender by Pierre-Abraham Rochat
by Alexandre ProkoudineWhile going through portfolios on Behance Network, I stumbled upon a quite interesting take at 3D landscapes by Pierre-Abraham Rochat, a Lausanne (Switzerland) based artist.
3Delight exporter for Blender updated to feature new global illumination method
by Alexandre ProkoudineMatt Ebb has just released a new version of Blender exporter for a Renderman compatible renderer called 3Delight. The big new feature is a new point cloud global illumination method.
Recast & Detour project getting ready for Blender 2.60
by Alexandre ProkoudineLast year's GSoC project to integrate recast & detour library as well as Project Cane into Blender is finally about to settle in the main development branch and become available in Blender 2.60.
Blender Foundation gives grants to two projects
by Alexandre ProkoudineAbout a month ago we reported on at attempt by Blender Foundation to centralize donations by using monthly subscriptions and then spending them on important projects.
Thomas Krijnen on IfcOpenShell, Blender, and architecture
by Alexandre ProkoudineToday we are talking to Thomas Krijnen, architect and programmer from the Netherlands, who works on IfcOpenShell project to assist opens source acceptance in BIM.
Blender 2.59 is out with 3D Connexion Navigator support
by Alexandre ProkoudineBlender Foundation has just released a new stable version of, well, Blender.
Blender Foundation announces plans for 2012
by Alexandre ProkoudineEssentially, the plans cover both technical development, marketing and social networking.
Ian Hubert joins Mango project as director, schedule is announced
by Alexandre ProkoudineDuring a meeting at SIGGRAPH last weekend Blender Fondation announced that Ian Hubert is joining the upcoming Mango project as director.
Blender 2.58 released with fixes and small new features
by Alexandre ProkoudineThis popular free 3D modeling and animation package got heaps of fixes and improvements of existing feature set once again.
Wybren van Keulen introduces Epoque, unique hand made chair designed in Blender
by Alexandre ProkoudineAs a matter of fact we've been meaning to dive into manufacturing for a while, and Dutch designer Wybren van Keulen gave us a perfect reason to do that at last.
Blender 2.57a released, Brecht to return to Blender Institute
by Alexandre ProkoudineBlender team released an update to recent stable v2.57 that fixes over 70 bugs, and Brecht announced that he is returning to Blender Institute to work on modernization of the shading and render system.
Beta version of Ocean Sim for Blender is now available
by Alexandre ProkoudineBeta version of Ocean Simulator for Blender is now released after months and months of making users drool all over demos.
What’s up with free multimedia production tools in 2010
by Alexandre ProkoudineIt's about time to draw a line between 2010 and 2011 and have a look at what was happening to the multimedia production stack of free apps this year.
Ocean Sim for Blender progresses at speed of light, accepts donations
by Alexandre ProkoudineThis popular free 3D modeling and animation package got heaps of fixes and improvements of existing feature set once again.
Plumiferos animation is finally released
by Alexandre ProkoudineThis week in Argentina there was a presentation of the first animation feature film Plumiferos completely created in Blender.
Blender 2.5 Alpha 0 released
by Alexandre ProkoudineFirst alpha release of Blender 2.5 is out. We don't usually cover alpha releases in news, but since Blender developers decided to releases 2.5 gradually, here we go.