Shotcut

Week recap — 9 December 2020
by Alexandre Prokoudine

New releases of Krita and Shotcut, new features in Siril, Blender, Olive

Week recap — 2 March 2020
by Alexandre Prokoudine

Major releases by Blender, MyPaint, GIMP, and MusE teams, coding sprint by Krita devs, first release candidate of Dust3D v1.0, new release of Shotcut, major changes in Olive and enve.

Week recap — 3 February 2020
by Alexandre Prokoudine

New releases of ART, Synfig, and OpenToonz, massive improvements in GIMP, Siril, Blender, enve, and Olive, new beta of Shotcut, a great deal of bugfixing in Krita for upcoming v4.3.0.

Week recap — 24 September 2019
by Alexandre Prokoudine

Inkscape 1.0 beta is out with native macOS support

Week recap — 18 February 2019
by Alexandre Prokoudine

GEGL is getting its own node compositing tool

The quest for sustainable free/libre non-linear video editors
by Alexandre Prokoudine

How can we actually support free/libre projects for filmmakers?

Week recap — 14 October 2018
by Alexandre Prokoudine

Microsoft is granting access to 60,000+ patents including type design ones

Shotcut gets hardware accelerated color grading
by Alexandre Prokoudine

EIf you’ve been wondering what video editor would get support for Movit’s hardware-accelerated filters that we recently covered, we have the answer for you.

Introducing Shotcut, a new free video editor
by Alexandre Prokoudine

Dan Dennedy is returning to development of a Kino-like video editor after several years of hiatus. The new project is called Shotcut.