Ardour

Week recap — 25 January 2021
by Alexandre Prokoudine

New releases of Zrythm and Guitarix, new features in Krita, darktable, Siril, Blender

This is 2021: what's coming in free/libre software
by Alexandre Prokoudine

A look across the full spectrum of digital content creation software

Multi-week recap — 25 November 2020
by Alexandre Prokoudine

New releases of GIMP, Scribus, FontForge, Synfig, Tahoma2D, LibreDWG, Giada, Ardour

Week recap — 18 August 2020
by Alexandre Prokoudine

LibreDWG gets v0.11 release and goes beta

Week recap — 13 July 2020
by Alexandre Prokoudine

First virtual reality code lands to Blender

Podcast ep. 003 - Paul Davis on fixing big Linux audio issues
by Alexandre Prokoudine

This is a the second part of the interview with Paul Davis. It's time to talk about some big stuff that is relevant to virtually every user of Linux audio applications for music-making.

Podcast ep. 002 - Paul Davis on the deep rewrite of Ardour
by Alexandre Prokoudine

This is the first part of a long interview with Paul Davis, founder and lead developer of Ardour, free/libre digital audio workstation.

Week recap — 24 March 2020
by Alexandre Prokoudine

First virtual reality code lands to Blender

Week recap — 29 December 2019
by Alexandre Prokoudine

darktable 3.0.0 release and beta release of MyPaint 2.0, major updates of Kdenlive and FlowBlade

Week recap — 10 December 2019
by Alexandre Prokoudine

OpenTimelineIO is getting a Kdenlive adapter

The making of tubeAmp: don’t moan, write code
by Alexandre Prokoudine

Interview with Oleg Kapitonov, developer of the free guitar amp simulator for Linux

Week recap — 25 February 2019
by Alexandre Prokoudine

Inkscape is getting a new visual live path effects selector

Week recap — 9 December 2018
by Alexandre Prokoudine

NVidia publishes PhysX SDK physics engine as an open source project

Week recap — 25 November 2018
by Alexandre Prokoudine

Stalled development of Natron gets prime-time attention

2018 in perspective
by Alexandre Prokoudine

Let's see what this year is bringing us

Ardour 4 released
by Alexandre Prokoudine

New version of the free/libre DAW brings sleeker UI, new editing tools, native CoreAudio/ASIO support

Libre Music Production project launched
by Alexandre Prokoudine

Libre Music Production is collaboration between Staffan Melin, Gabriel Nordeborn, and Conor McCormack. Essentially, it's a project by musicians for musicians.

Ordinary Day Montage album released, produced with Ardour3
by Alexandre Prokoudine

Gabriel Nordeborn (zthmusic) released a new album that he composed, recorded, mixed and mastered mostly with free software on Linux. It's also licensed under CC-BY-SA.

Ardour 3.2 makes it easy to create soundtracks
by Alexandre Prokoudine

The new version of Ardour, a free DAW for Linux and Mac, is now available and features a few major improvements to the workflow.

Cronopios and Famas animation trailer released
by Alexandre Prokoudine

This is the first trailer of Cronopios and Famas, an animation movie based on a short story anthology by Argentine author Julio Cortázar.

Ardour 3 gets simplified crossfading and SSL Nucleus support
by Alexandre Prokoudine

Yesterday Paul Davis released another beta of Ardour 3, a free digital audio workstation for Linux and Mac. The new version got some kickass new features.

First beta of Ardour 3 released
by Alexandre Prokoudine

A few days ago Paul Davis released first beta of Ardour 3, a free DAW for Linux and Mac, with 3 months worth of work.

Ardour 2.8.12 released, A3 gets Linux VST support
by Alexandre Prokoudine

Linux DAWs are buzzing
by Alexandre Prokoudine

Few days ago three digital audio workstations (DAW) for Linux were released within 24 hours — an interesting coincidence, especially since all three releases represent various stages of completeness.

Ardour 3 enters alpha phase
by Alexandre Prokoudine

Ardour, THE free digital audio workstation (DAW), has finally entered alpha phase after several years of development.

What’s up with free multimedia production tools in 2010
by Alexandre Prokoudine

It's about time to draw a line between 2010 and 2011 and have a look at what was happening to the multimedia production stack of free apps this year.