Week recap — 25 February 2019by Alexandre Prokoudine
Inkscape is getting a new visual live path effects selector
Week recap — 9 December 2018by Alexandre Prokoudine
NVidia publishes PhysX SDK physics engine as an open source project
GEGL gets mipmaps, 71 new image processing operationsby Alexandre Prokoudine
GIMP's new image processing engine got its first update in three years, and it's full of awesome
Artificial intelligence designs websites, uses open technology stackby Alexandre Prokoudine
The AI-based web publishing tool designs and maintains websites, and it's based on a slew of free/libre software projects.
Advanced samplers for GEGL to be crowdfundedby Alexandre Prokoudine
Nicolas Robidoux aims to implement advanced samplers in GEGL — the new GIMP's image processing engine
What's new in GIMP 2.7.0 development releaseby Alexandre Prokoudine
GIMP team has just released the first unstable version in this development cycle with lots of exciting new features. Learn more about it.
GEGL 0.1.0 releasedby Alexandre Prokoudine
New version of GEGL, new GIMP's core, is out in the wild with mostly internal changes.