Weekly Recaps

A mostly weekly look at what's new in the world of Libre Arts.

Week recap — 9 December 2020
by Alexandre Prokoudine

New releases of Krita and Shotcut, new features in Siril, Blender, Olive

Week recap — 1 December 2020
by Alexandre Prokoudine

New major releases of Blender, Font Manager, DrumGizmo, amSynth

Multi-week recap — 25 November 2020
by Alexandre Prokoudine

New releases of GIMP, Scribus, FontForge, Synfig, Tahoma2D, LibreDWG, Giada, Ardour

Week recap — 3 November 2020
by Alexandre Prokoudine

Highlights: Blender Conference was online this year, new releases of BlenderBIM, Pitivi, Shotcut, Qtractor, new free/libre VST3 plugins for Linux, new features in Inkscape, Krita, FreeCAD, Dust3D.

Week recap — 23 October 2020
by Alexandre Prokoudine

So this is going to be an update that covers both recent and not so recent events.

Week recap — 18 August 2020
by Alexandre Prokoudine

LibreDWG gets v0.11 release and goes beta

Week recap — 21 July 2020
by Alexandre Prokoudine

LibreDWG gets v0.11 release and goes beta

Week recap — 13 July 2020
by Alexandre Prokoudine

First virtual reality code lands to Blender

Week recap — 24 March 2020
by Alexandre Prokoudine

First virtual reality code lands to Blender

Week recap — 9 March 2020
by Alexandre Prokoudine

Half the free non-linear video editors got updates

Week recap — 2 March 2020
by Alexandre Prokoudine

Major releases by Blender, MyPaint, GIMP, and MusE teams, coding sprint by Krita devs, first release candidate of Dust3D v1.0, new release of Shotcut, major changes in Olive and enve.

Week recap — 10 February 2020
by Alexandre Prokoudine

New releases of RawTherapee, Cinelerra, and OpenShot available, the Krita team is fixing unit tests, there are even more UX fixes in GIMP, there have been major Godot news, the enve developer is unstoppable!

Week recap — 3 February 2020
by Alexandre Prokoudine

New releases of ART, Synfig, and OpenToonz, massive improvements in GIMP, Siril, Blender, enve, and Olive, new beta of Shotcut, a great deal of bugfixing in Krita for upcoming v4.3.0.

Week recap — 29 December 2019
by Alexandre Prokoudine

darktable 3.0.0 release and beta release of MyPaint 2.0, major updates of Kdenlive and FlowBlade

Week recap — 10 December 2019
by Alexandre Prokoudine

OpenTimelineIO is getting a Kdenlive adapter

Week recap — 3 December 2019
by Alexandre Prokoudine

New version of FluidSynth reads DLS samples and has new reverb engine

Week recap — 27 November 2019
by Alexandre Prokoudine

Krita gets magnetic lasso

Week recap — 24 September 2019
by Alexandre Prokoudine

Inkscape 1.0 beta is out with native macOS support

Week recap — 10 September 2019
by Alexandre Prokoudine

GIMP gets out-of-canvas pixels display

Week recap — 3 September 2019
by Alexandre Prokoudine

Krita is getting support for PaintTool SAI files

Week recap — 28 August 2019
by Alexandre Prokoudine

CUPS switches to Apache 2.0 license with GPL exception

Week recap — 19 August 2019
by Alexandre Prokoudine

New releases of G'MIC, DJV, and Shotcut video editor

Week recap — 12 August 2019
by Alexandre Prokoudine

Amazing sculpting tools are coming to Blender 2.81

Week recap — 4 August 2019
by Alexandre Prokoudine

Week highlights: major changes in GIMP, exciting new features in Krita, new releases of Luminance HDR, Exiv2, Scribus, and FontForge, gazillion of news in the Blender department, new ArmorPaint releases.

Week recap — 15 May 2019
by Alexandre Prokoudine

New releses of AzPainter and RawTherapee are out.

Week recap — 25 February 2019
by Alexandre Prokoudine

Inkscape is getting a new visual live path effects selector

Week recap — 18 February 2019
by Alexandre Prokoudine

GEGL is getting its own node compositing tool

Week recap — 4 February 2019
by Alexandre Prokoudine

Intel publishes open source projects for AV1 encoding and image denoising

Week recap — 28 January 2019
by Alexandre Prokoudine

First MyPaint 2.0 alpha release is out

Week recap — 21 January 2019
by Alexandre Prokoudine

Inkscape team releases new version of the vector graphics editor

Week recap — 14 January 2019
by Alexandre Prokoudine

MyPaint gets better smudging and initial filmic support.

Winter break recap — 8 January 2019
by Alexandre Prokoudine

MuseScore 3.0 is out, Blender turns 25 years old.

Week recap — 23 December 2018
by Alexandre Prokoudine

Manuel Bastioni Lab add-on for Blender gets a community fork

Week recap — 16 December 2018
by Alexandre Prokoudine

Blender's video sequencer gets a new maintainer

Week recap — 9 December 2018
by Alexandre Prokoudine

NVidia publishes PhysX SDK physics engine as an open source project

Week recap — 2 December 2018
by Alexandre Prokoudine

HISE 2.0.0 lands to let anyone create sample-based virtual instruments

Week recap — 25 November 2018
by Alexandre Prokoudine

Stalled development of Natron gets prime-time attention

Week recap — 18 November 2018
by Alexandre Prokoudine

Inkscape starts exploring multithreaded canvas rendering

Week recap — 11 November 2018
by Alexandre Prokoudine

ArmorPaint got unlimited undo support and better FBX importer

Week recap — 4 November 2018
by Alexandre Prokoudine

New version of QGIS released with 3D and animation features

Week recap — 28 October 2018
by Alexandre Prokoudine

The first official beta of Blender 2.80 is now just a few weeks away

Week recap — 21 October 2018
by Alexandre Prokoudine

Krita fundraiser is now successfully completed

Week recap — 14 October 2018
by Alexandre Prokoudine

Microsoft is granting access to 60,000+ patents including type design ones

Week recap — 7 October 2018
by Alexandre Prokoudine

New major releases of Valentina and G’MIC are available

Week recap — 30 September 2018
by Alexandre Prokoudine

New releases of Audacity, Krita and Pencil2D, new Blender add-ons, PipeWire project is getting serious about pro audio workflows.

Week recap — 22 September 2018
by Alexandre Prokoudine

Krita team launches a new fundraiser