GIMP
Weekly recap — 10 November 2024
by Alexandre ProkoudineFirst release candidate of GIMP 3.0 is out; DIGImend’s developer resigns
Weekly recap — 22 October 2024
by Alexandre ProkoudineNew releases of Inkscape, Friction, and Ardour, update on GIMP and FreeCAD
New in GIMP: paint tools can autoexpand layers now
by Alexandre ProkoudineIt's one more step to an infinite canvas in GIMP
GIMP 3.0 finally has a release schedule
by Alexandre ProkoudineThe team is targeting May 2024, but it's going to be tough, and here is why
Is this radical redesign of GIMP possible now?
by Alexandre ProkoudineGlimpse NX didn't have a great solution for missing menu, but this new 3D CAD application has
Weekly recap — 7 November 2023
by Alexandre ProkoudineAudacity 3.4 comes with musical time and easy audio stretching
Weekly recap — 30 October 2023
by Alexandre ProkoudineGIMP is getting pen pressure smoothing, FreeCAD's sketching is undergoing a revamp
Weekly-ish recap — 16 October 2023
by Alexandre ProkoudineKrita 5.2 and Ardour 8.0 released, integrated assembly workbench in FreeCAD starts solving
Weekly recap — 28 August 2023
by Alexandre ProkoudineKdenlive and LSP plugins get major updates. Olive's future is increasingly uncertain
Weekly recap — 21 August 2023
by Alexandre ProkoudineInkscape + CMYK PDF = ❤️, FreeCAD has updated start screen, VCV Rack 2.4.0 is out
Weekly recap — 7 August 2023
by Alexandre ProkoudineFreeCAD 0.21 released, Inkscape to get CMYK PDF exporting in v1.4
Weekly recap — 10 July 2023
by Alexandre ProkoudineNew releases of GIMP, Godot and Armory3D, Ardour gets freehand automation drawing
Weekly recap — 3 July 2023
by Alexandre ProkoudineMajor releases of darktable and Blender, Ardour gets tempo mapping to performance
Weekly recap — 28 May 2023
by Alexandre ProkoudineMajor update of Intel's image denoiser, new open movie by Blender Studio coming
Weekly recap — 21 May 2023
by Alexandre ProkoudineBlender 3.6 beta is out, VGC Illustration gets new tools
Weekly recap — 14 May 2023
by Alexandre ProkoudineFurther steps towards non-destructive editing in GIMP, new OpenToonz release
GSoC 2023 projects have been announced
by Alexandre ProkoudineWhat's coming for GIMP, Krita, Inkscape, Blender, FreeCAD, MuseScore
Weekly recap — 30 April 2023
by Alexandre ProkoudineKdenlive 23.04 gets nested sequences, Audacity 3.3.0 introduces musical time
Weekly recap — 23 April 2023
by Alexandre ProkoudineBeeRef resurrected in a fork, Inkscape looking for a full-time GTK4 developer
Weekly recap — 16 April 2023
by Alexandre ProkoudineCurtail gets SVG compression, Pitivi gets back clips alignment
Weekly recap — 9 April 2023
by Alexandre ProkoudineOpenShot 3.1.0 released, new features in GIMP and Krita
Weekly recap — 2 April 2023
by Alexandre ProkoudineBlender 3.5 released with new hair system and GPU-side compositing
Weekly recap — 26 March 2023
by Alexandre ProkoudineKdenlive is getting automatic generation of subtitles from audio
Weekly recap — 19 March 2023
by Alexandre ProkoudineDreamWorks Animation releases MoonRay, FreeCAD team starts merging toponaming fixes
Weekly recap — 12 March 2023
by Alexandre ProkoudineNew releases of VCV Rack and plugdata, GIMP is getting on-canvas equidistant distribution
Weekly recap — 5 March 2023
by Alexandre ProkoudineNew releases of GIMP and Godot, new features in Krita and Inkscape
Weekly recap — 26 February 2023
by Alexandre ProkoudineNew experimental blending modes in Krita, Blender changes release schedule
Weekly recap — 19 February 2023
by Alexandre ProkoudineNew releases of KiCad, CAD Sketcher, Glaxnimate, and Ardour
Weekly recap — 5 February 2023
by Alexandre ProkoudineNew features in GIMP, Inkscape, Penpot, and Ardour
Weekly recap — 29 January 2023
by Alexandre ProkoudineMassive open-source releases from Autodesk and DNEG
Weekly recap — 22 January 2023
by Alexandre ProkoudineNew releases of OBS Studio, Pinta, and Synfig
2023 in preview
by Alexandre ProkoudineWhat's coming this year across the entire stack of free software for creatives
Weekly recap — 18 December 2022
by Alexandre ProkoudineMuseScore 4.0 is out, and so are... oh, so many more releases
Weekly-ish recap — 11 December 2022
by Alexandre ProkoudineBlender, Inkscape, and OpenShot all get updates
Weekly-ish recap — 30 November 2022
by Alexandre ProkoudineNew GIMP dev release, massive open-source release party at Amazon and AMD
GIMP 2.99.14
by Alexandre ProkoudineGoodbye, floating selection. Hello, stroked text!
Weekly-ish recap — 9 November 2022
by Alexandre ProkoudineMajor changes in GIMP, new Ardour release, fun with Olive
Weekly-ish recap — 26 October 2022
by Alexandre ProkoudineMassive Ardour update, MuseScore 4 beta released
GIMP 2.99.12: CMYK, canvas interaction, and more
by Alexandre ProkoudineLong overdue changes landing to what will eventually become GIMP 3.0
Weekly-ish recap — 4 May 2022
by Alexandre ProkoudineBasic CMYK features are landing to GIMP, Kdenlive is getting 10-bit support
Weekly-ish recap — 28 February 2022
by Alexandre ProkoudineInkscape team to hire project coordinator, FreeCAD 0.20 coming soon
Looking back at 2021, looking forward at 2022
by Alexandre ProkoudineA journey across the multiverse of free/libre tools for creative professionals
Weekly-ish recap — 30 November 2021
by Alexandre ProkoudineVCV Rack 2 modular synth is out after 2 years in passionate development
Weekly-ish recap — 31 October 2021
by Alexandre ProkoudineApple joins Blender Dev Fund, Ardour gets clip launching as part of future live looping features
Weekly recap — 19 September 2021
by Alexandre ProkoudineA surprising CAD + music production domination in the news
Weekly-ish recap — 7 September 2021
by Alexandre ProkoudineBlenderBIM project is celebrating 2 years, Krita 5 development is wrapping up
Week recap — 1 February 2021
by Alexandre ProkoudineNew releases of BlenderBIM, Shotcut, Surge and liquidsfz, new features in GIMP, darktable, Krita, Blender, ArmorPaint, Olive
Week recap — 25 January 2021
by Alexandre ProkoudineNew releases of Zrythm and Guitarix, new features in Krita, darktable, Siril, Blender
The art of Evelyne Schulz
by Alexandre ProkoudineGrowing with Linux and GIMP to become a pro
This is 2021: what's coming in free/libre software
by Alexandre ProkoudineA look across the full spectrum of digital content creation software
Week recap — 9 December 2020
by Alexandre ProkoudineNew releases of Krita and Shotcut, new features in Siril, Blender, Olive
Week recap — 1 December 2020
by Alexandre ProkoudineNew major releases of Blender, Font Manager, DrumGizmo, amSynth
Multi-week recap — 25 November 2020
by Alexandre ProkoudineNew releases of GIMP, Scribus, FontForge, Synfig, Tahoma2D, LibreDWG, Giada, Ardour
GIMP 2.99.2 vs 2.10.x: which one do you pick?
by Alexandre ProkoudineNow that the GIMP team is back to releasing both stable and unstable updates, here is the question that a lot of people will be asking. Should they go for 2.99.2? Or should they stick to the stable 2.10 series?
Week recap — 3 November 2020
by Alexandre ProkoudineHighlights: Blender Conference was online this year, new releases of BlenderBIM, Pitivi, Shotcut, Qtractor, new free/libre VST3 plugins for Linux, new features in Inkscape, Krita, FreeCAD, Dust3D.
Week recap — 23 October 2020
by Alexandre ProkoudineSo this is going to be an update that covers both recent and not so recent events.
How to use math input in GIMP
by Alexandre ProkoudineHow to do simple calculations in the spinbox widgets where you input numeric values
Week recap — 13 July 2020
by Alexandre ProkoudineFirst virtual reality code lands to Blender
You'd have to be crazy to rewrite GIMP in anything — Interview with Ell
by Alexandre ProkoudineInterview with Ell, core team developer of GIMP
Week recap — 2 March 2020
by Alexandre ProkoudineMajor releases by Blender, MyPaint, GIMP, and MusE teams, coding sprint by Krita devs, first release candidate of Dust3D v1.0, new release of Shotcut, major changes in Olive and enve.
GIMP 2.10.18 full review
by Alexandre ProkoudineThe new version of GIMP is full of usability fixes, new features, overall improvements, and bug fixes.
Week recap — 10 February 2020
by Alexandre ProkoudineNew releases of RawTherapee, Cinelerra, and OpenShot available, the Krita team is fixing unit tests, there are even more UX fixes in GIMP, there have been major Godot news, the enve developer is unstoppable!
Week recap — 3 February 2020
by Alexandre ProkoudineNew releases of ART, Synfig, and OpenToonz, massive improvements in GIMP, Siril, Blender, enve, and Olive, new beta of Shotcut, a great deal of bugfixing in Krita for upcoming v4.3.0.
Week recap — 3 December 2019
by Alexandre ProkoudineNew version of FluidSynth reads DLS samples and has new reverb engine
Week recap — 27 November 2019
by Alexandre ProkoudineKrita gets magnetic lasso
Week recap — 24 September 2019
by Alexandre ProkoudineInkscape 1.0 beta is out with native macOS support
Week recap — 10 September 2019
by Alexandre ProkoudineGIMP gets out-of-canvas pixels display
Week recap — 3 September 2019
by Alexandre ProkoudineKrita is getting support for PaintTool SAI files
Week recap — 28 August 2019
by Alexandre ProkoudineCUPS switches to Apache 2.0 license with GPL exception
Week recap — 19 August 2019
by Alexandre ProkoudineNew releases of G'MIC, DJV, and Shotcut video editor
Week recap — 12 August 2019
by Alexandre ProkoudineAmazing sculpting tools are coming to Blender 2.81
Week recap — 4 August 2019
by Alexandre ProkoudineWeek highlights: major changes in GIMP, exciting new features in Krita, new releases of Luminance HDR, Exiv2, Scribus, and FontForge, gazillion of news in the Blender department, new ArmorPaint releases.
Week recap — 15 May 2019
by Alexandre ProkoudineNew releses of AzPainter and RawTherapee are out.
Weekly-ish recap — 10 April 2019
by Alexandre ProkoudineGIMP 2.10.10 released, Spring animated movie by Blender Studio hs been released
Weekly-ish recap — 11 March 2019
by Alexandre ProkoudineTechnical preview of Krita 4.2.0 with HDR displays support on Windows 10 is out
Week recap — 25 February 2019
by Alexandre ProkoudineInkscape is getting a new visual live path effects selector
Week recap — 18 February 2019
by Alexandre ProkoudineGEGL is getting its own node compositing tool
Week recap — 4 February 2019
by Alexandre ProkoudineIntel publishes open source projects for AV1 encoding and image denoising
Week recap — 28 January 2019
by Alexandre ProkoudineFirst MyPaint 2.0 alpha release is out
Week recap — 21 January 2019
by Alexandre ProkoudineInkscape team releases new version of the vector graphics editor
Meet Seashore, free image editor for macOS with GIMP roots
by Alexandre ProkoudineOne of very few successful GIMP semi-forks is rising from the ashes again.
Week recap — 14 January 2019
by Alexandre ProkoudineMyPaint gets better smudging and initial filmic support.
Winter break recap — 8 January 2019
by Alexandre ProkoudineMuseScore 3.0 is out, Blender turns 25 years old.
Week recap — 23 December 2018
by Alexandre ProkoudineManuel Bastioni Lab add-on for Blender gets a community fork
Week recap — 16 December 2018
by Alexandre ProkoudineBlender's video sequencer gets a new maintainer
Week recap — 9 December 2018
by Alexandre ProkoudineNVidia publishes PhysX SDK physics engine as an open source project
Week recap — 2 December 2018
by Alexandre ProkoudineHISE 2.0.0 lands to let anyone create sample-based virtual instruments
Week recap — 25 November 2018
by Alexandre ProkoudineStalled development of Natron gets prime-time attention
The art of Yaroslav Chyzhevskyi
by Alexandre ProkoudineYaroslav likes using it all: both Krita, MyPaint, and GIMP.
Week recap — 18 November 2018
by Alexandre ProkoudineInkscape starts exploring multithreaded canvas rendering
Week recap — 11 November 2018
by Alexandre ProkoudineArmorPaint got unlimited undo support and better FBX importer
Week recap — 4 November 2018
by Alexandre ProkoudineNew version of QGIS released with 3D and animation features
Week recap — 21 October 2018
by Alexandre ProkoudineKrita fundraiser is now successfully completed
Week recap — 14 October 2018
by Alexandre ProkoudineMicrosoft is granting access to 60,000+ patents including type design ones
Week recap — 30 September 2018
by Alexandre ProkoudineNew releases of Audacity, Krita and Pencil2D, new Blender add-ons, PipeWire project is getting serious about pro audio workflows.
Week recap — 22 September 2018
by Alexandre ProkoudineKrita team launches a new fundraiser
2018 in perspective
by Alexandre ProkoudineLet's see what this year is bringing us
How to view reference images in GIMP
by Alexandre ProkoudineGIMP has no reference image viewer. Fortunately, there a simple way to work around this.
GIMP 2.9.2 released, how about features trivia?
by Alexandre ProkoudineThe GIMP team made the first public release in the 2.9.x series. It's completely GEGL-based, has 16/32-bit per channel editing and new tools.
GIMP is 20 Years Old, What’s Next?
by Alexandre ProkoudineThis week, GIMP celebrates its 20th anniversary
GEGL gets mipmaps, 71 new image processing operations
by Alexandre ProkoudineGIMP's new image processing engine got its first update in three years, and it's full of awesome
Anatomy of SourceForge/GIMP controversy
by Alexandre ProkoudineSourceForge is taking another self-inflicted reputation hit
Symmetry painting mode lands to unstable GIMP
by Alexandre Prokoudine
Playkot's SuperCity game graphics done with Blender, Krita, GIMP
by Alexandre ProkoudineIs it feasible to create graphics for a really popular social network game with free software? Two years and 4,000,000 users later the answer seems obvious.
GIMP gets advanced Exif, XMP, IPTC metadata support
by Alexandre ProkoudineBuilt-in viewer for metadata is coming to GIMP 2.10
Mashing art styles with GIMP: Caleb Thomas
by Alexandre ProkoudineDeviantArt is a bit of a universe, with planets orbiting around entire subculture suns. Sometimes these solar systems collide, and that's how you get mixes of stylized anime, fashion model tributes etc. Meet Caleb Thomas who uses just GIMP to do all of that and a lot more.
Amazing fractal garden by Silvia Cordedda
by Alexandre ProkoudineThe nature is a curios case of intertwined order and randomness. Silvia Cordedda pays a tribute to it with her fractal flora renders.
Decima Angelus series by Bernard Bittler
by Alexandre ProkoudineBernard Bittler found a way to fuse 3D fractals into more conventional art. And it's a dark art with a twist.
GIMP gets canvas rotation
by Alexandre ProkoudineThe new feature is mostly useful for digital painting and drawing, as well as for preparing textures in CG
Self-portraits by Rosie Hardy, or Using GIMP for work and loving it
by Alexandre ProkoudineThe rumour has it that real photographers don't use GIMP. Here in the parallel universe, on entirely different Earth, they actually do. Meet Rosie Hardy, Manchester-based studio and event photographer.
What free software projects will be sponsored by Google this summer?
by Alexandre ProkoudineLast night, Google started publishing the list of mentoring organizations accepted to the Summer of Code 2013 program
Document Freedom Day and missing interoperability opportunities
by Alexandre ProkoudineOn March 27, Free Software Foundation Europe was celebrating information accessibility and raising awareness of open standards by running Document Freedom Day. But how well does free software perform there?
Ethereal concept art by Pablo Lizardo
by Alexandre ProkoudineToday we are talking to Ngan Pham, a young artist residing in Ho Chi Minh, Vietnam. Ngan extensively uses Krita as a freelance concept artist and illustrator.
GIMP team revitalizes astrophotography tools
by Alexandre ProkoudineIn the eyes of astrophotographers GIMP has always been an underdog. Recent changes in the unstable version finally address this issue.
Cronopios and Famas animation trailer released
by Alexandre ProkoudineThis is the first trailer of Cronopios and Famas, an animation movie based on a short story anthology by Argentine author Julio Cortázar.
Advanced samplers for GEGL to be crowdfunded
by Alexandre ProkoudineNicolas Robidoux aims to implement advanced samplers in GEGL — the new GIMP's image processing engine
Sokoban Garden, Android game created with free/libre software
by Alexandre ProkoudineA new indie gamedev company Kivano Software released Sokoban Garden — a game created with just free software, such as Blender, Inkscape, GIMP, FontForge, Audacity and others.
GIMP Paint Studio updated for GIMP 2.8
by Alexandre ProkoudineRamon Miranda released a brand new version of GIMP Paint Studio, a project that improves painting experience for GIMP users.
Normalmap and DDS plug-ins updated for GIMP 2.8
by Alexandre ProkoudineShawn Kirst shook the dust off his Normalmap and DDS plug-ins for GIMP that had been collecting on them since 2010.
GIMP 2.8 released, next version to get high bit depth precision
by Alexandre ProkoudineAfter 3.5 years of blood, sweat and tears the GIMP team announced the release of GIMP 2.8. But good things come in pairs.
Toy plug-in for GIMP simplifies creating tilt-shift fakes
by Alexandre ProkoudineType design is something that never lets you go once got a basic grasp of it. And studying how other people do it is an important part of getting there.
Exchanging colors between GIMP, Inkscape and Gpick
by Alexandre ProkoudineThe review of Gpick mentioned that you can drop colors from Gpick to either Inkscape or GIMP. What it doesn't mention is that you can freely drag and drop colors between those three applications.
Advanced ways to create guides in GIMP
by Alexandre ProkoudineThe review of Gpick mentioned that you can drop colors from Gpick to either Inkscape or GIMP. What it doesn't mention is that you can freely drag and drop colors between those three applications.
How to save all visible content in GIMP
by Alexandre ProkoudineIn this GIMP tutorial, we introduce you to the concept of projections and explain how to save everything visible in GIMP's image window to a file
Using color tools presets in GIMP
by Alexandre ProkoudineLearn how to use color tools presets to preserve favourite settings of Levels, Curves and suchlike for further use across sessions.
How to save and restore selections in GIMP
by Alexandre ProkoudineSometimes when you work on a complex project in GIMP, you carefully construct a very precise selection you might need later, so how do you save it?
Split toning with GIMP and darktable
by Alexandre ProkoudineIn this tutorial we'll explain what sepia actually is, and how this effect is best achieved in GIMP and darktable.
GIMP add-ons: types, installation, management
by Alexandre ProkoudineThis is the ultimate guide to installing and managing GIMP add-ons like brushes, plug-ins, scripts.
What’s up with free multimedia production tools in 2010
by Alexandre ProkoudineIt's about time to draw a line between 2010 and 2011 and have a look at what was happening to the multimedia production stack of free apps this year.
Interview with Sintel's art director David Revoy
by Alexandre ProkoudineNow that Sintel open movie is officially out, we publish an interview with Sintel's art director David Revoy.
What's new in GIMP 2.7.0 development release
by Alexandre ProkoudineGIMP team has just released the first unstable version in this development cycle with lots of exciting new features. Learn more about it.