GEGL
Week recap — 25 February 2019
by Alexandre ProkoudineInkscape is getting a new visual live path effects selector
Week recap — 18 February 2019
by Alexandre ProkoudineGEGL is getting its own node compositing tool
Week recap — 9 December 2018
by Alexandre ProkoudineNVidia publishes PhysX SDK physics engine as an open source project
GEGL gets mipmaps, 71 new image processing operations
by Alexandre ProkoudineGIMP's new image processing engine got its first update in three years, and it's full of awesome
Artificial intelligence designs websites, uses open technology stack
by Alexandre ProkoudineThe AI-based web publishing tool designs and maintains websites, and it's based on a slew of free/libre software projects.
Advanced samplers for GEGL to be crowdfunded
by Alexandre ProkoudineNicolas Robidoux aims to implement advanced samplers in GEGL — the new GIMP's image processing engine
What's new in GIMP 2.7.0 development release
by Alexandre ProkoudineGIMP team has just released the first unstable version in this development cycle with lots of exciting new features. Learn more about it.
GEGL 0.1.0 released
by Alexandre ProkoudineNew version of GEGL, new GIMP's core, is out in the wild with mostly internal changes.