Gamedev
Playkot's SuperCity game graphics done with Blender, Krita, GIMP
by Alexandre ProkoudineIs it feasible to create graphics for a really popular social network game with free software? Two years and 4,000,000 users later the answer seems obvious.
Sokoban Garden, Android game created with free/libre software
by Alexandre ProkoudineA new indie gamedev company Kivano Software released Sokoban Garden — a game created with just free software, such as Blender, Inkscape, GIMP, FontForge, Audacity and others.
Normalmap and DDS plug-ins updated for GIMP 2.8
by Alexandre ProkoudineShawn Kirst shook the dust off his Normalmap and DDS plug-ins for GIMP that had been collecting on them since 2010.
Recast & Detour project getting ready for Blender 2.60
by Alexandre ProkoudineLast year's GSoC project to integrate recast & detour library as well as Project Cane into Blender is finally about to settle in the main development branch and become available in Blender 2.60.