GIMP / RapidRaw / Gradia / Friction / Handbrake Weekly recap — 10 August 2025

Week highlights: new releases of RapidRaw, Gradia, Friction, and Handbrake; new features in GIMP.

GIMP

Recent changes are mainly various under-the-hood improvements and fixes. CmykStudent also restored support for HRZ Slow Scan Television Images and added support for JPEG-based file formats by Seattle FilmWorks (designed for digitized film).

Another WIP patch by CmykStudent is bringing support for the LCMS2 Fast Float plug-in. This will speed up 8-bit and 16-bit conversions and floating point precision operations.

RapidRAW

It’s a bit scary (but also impressive) how many changes have accumulated in RapidRaw in the past three weeks since I last mentioned it:

  • Fuji RAF X-Trans Support (confirmed to work)
  • Image importer
  • Batch renaming
  • Automatic image tagging with CLIP by OpenAI
  • Color labels for images (plus a corresponding filter)
  • Image straightening tool + reworked crop & transforms tool
  • Grow, shrink, and feather AI-generated masks
  • Simple OpenCV-based panorama stitcher
  • Non-destructive eraser tool
  • Better preset organization
  • More realistic exposure adjustments and better highlights control
  • Auto-crop when rotating to remove black areas

I think that the program would benefit from greater emphasis on processing quality. You can see the infamous pink tones where the image is overexposed:

Highlights in RapidRw 1.3.8

You can fetch the latest build from GitHub.

Gradia 1.9.0

Alexander Vanhee made two new major releases of Gradia, a screenshot annotation tool. Here are the most interesting changes:

  • New on-screen display design
  • Support for zooming in and out (Shift and Alt work as modifiers for scrolling horizontally and vertically)
  • Background gradient changes: redesigned color selector, up to 5 movable steps in a gradient, radial and conic gradients now possible
  • Improved drag-and-drop support for loading from URLs

Gradia 1.9.0

Get the latest code here or install from Flathub.

Friction 1.0.0rc2

Ole-André Rodlie published the second release candidate for the Friction animation editor.

Here are the major changes:

  • New horizontal toolbar for tool settings (similar to what you know from e.g. Inkscape, see below fpr a screenshot)
  • SVG can now by copy-pasted into your Friction project
  • PNG images now have proper unassociated alpha, and TIFF images now have proper associated alpha
  • 19 various UX/UI improvements and fixes

New horizontal toolbar for tool settings

See here for the full release notes and download links.

Handbrake 1.10

The popular video transcoder got a new update:

  • New “Social 10MB” presets
  • Improved metadata passthru, preserving additional metadata including creation date, cover art, and location
  • New option to choose the encoder color range
  • SubRip/UTF-8 subtitles are now passed through to MKV without conversion to SSA
  • Various OS-specific fixes and improvements for Windows, Linux, and macOS

Full release notes and downloads are on GitHub.

Artworks

New Arkandis by Deltakosh, made with Blender and Photoshop:

New Arkandis by Deltakosh

Ruined Mountain Pass by Doosan, made with Blender, Photoshop, Quixel Megascans, and Unreal Engine:

Ruined Mountain Pass by Doosan

Hangar E by Mauger Baptiste, made with Blender and Photoshop:

Hangar E by Mauger Baptiste

The Station by Brendon Bauman, made with Blender and Photoshop:

The Station by Brendon Bauman

Deep in Poison Forest by Andrew Andreev, made with Blender and Photoshop:

Deep in Poison Forest by Andrew Andreev


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